Website powered by

The Last of Us Part I - Beach Rescue Cinematic Lighting

This is a selection of shots where Joel & Ellie got rescued by Sam & Henry.
I am the Cinematic Lighting Artist for this real-time cutscene.
--------------------------------------------------------------------
In the original, this scene unfolded during the night. For this version, we shifted the setting to early morning, just as hints of sunrise begin to emerge. Lighting multiple characters simultaneously, each with distinct skin tones, and all in constant motion during this ambiguous time of day, was a challenging yet enjoyable task!
--------------------------------------------------------------------
Level Lighting by Ted Mebratu
https://www.artstation.com/tedm
Environment Art by Santiago Gutierrez & Jon Schmidt
FX by Elaine Kubik
https://www.artstation.com/elainekubik

Extra light to highlight the gun.

Extra light to highlight the gun.

The light on Joel's face was created as a hint of sunlight.

The light on Joel's face was created as a hint of sunlight.

Balancing lights on each character in this shot was a big challenge to do.

Balancing lights on each character in this shot was a big challenge to do.

One of the most difficult shots. The background inevitably appears flat with very soft shadows, and my job was to make sure Henry still standing out from it.

One of the most difficult shots. The background inevitably appears flat with very soft shadows, and my job was to make sure Henry still standing out from it.

Extra light to highlight the gun.

Extra light to highlight the gun.